![]() I've ensured through batch installation that nothing conflicts with each other.Īt the end of the day. Mod wise, not many compatibility issues are a real problem, unless you manually install 2 different weapon mods. If anyone has knowledge of C++ to continue its development, the source code to TeknoR6Vegas2 is here. These two programs were not meant to run coincide with each other, since they are distinctly different. ![]() Texmod WILL NOT work alongside with TeknoR6Vegas2.exe. Until then, modded sessions are exclusively hosted in-game. However, when attempting to change the number of terrorists via Terrorist Hunt Control keybinds, it resets it back to the default amount of terrorists when an enemy is killed. Honestly not too sure why this is, since I'm under the impression it gets its assets from the game configs themselves. ![]() The Terrorist Hunt Dedicated Server WILL NOT work with mods in combination when hosted.
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